Changelog
Version History
Follow the evolution of genvi as we build the world's most powerful collaborative, node-based multimodal AI workspace.
v0.5
Animate anything on a real timeline, stack videos picture-in-picture, and design with pro-grade text and effects. Now you can do all of it from your phone.
Video Composer
- Animate images, text, video and shapes with keyframes, so you can build motion without leaving the timeline.
- Stack multiple videos at once with picture-in-picture, and mask any layer.
- Ramp your footage with speed curves for slow-motion and time-stretch.
- Apply filters and effects to any track and see them carried straight through to your export.
- Smoother scrubbing and playback, and far more dependable exports.
Image Composer
- Lay out copy with text boxes, ready-made text styles and text on a curve.
- Finish images with artistic effects like edge inking, painterly and halftone.
- Mask layers to the shape beneath them and fill with multi-stop gradients.
- Draw with pen, pencil, marker and highlighter brushes that feel real, plus a true eraser.
Whiteboard
- Drop in GIFs without leaving the board, with search powered by GIPHY.
- Every tool now opens its settings in one panel, so nothing floats over your canvas.
- New objects land in view, ready to edit.
Editing On Your Phone
- The image composer now gives you the same tools on mobile that you get on desktop.
- A video timeline and properties built for touch.
A Cleaner Interface
- One consistent look across every editor, with the same controls in the same places.
- Document settings, zoom and save gathered into a single top bar.
- A redesigned colour picker and sliders throughout the app.
Models & Plans
- Generate several images in a single run.
- New text-to-speech voices you can preview before you commit.
- Subscription plans and credit top-ups.
- Your free monthly credits now arrive on your signup date instead of the 1st of the month.
v0.4
Direct 3D mesh integration, HDRI environment mapping, dynamic orientation heuristics, texture AI projection painting, and real-time team workspaces collaboration.
3D Studio Engine
- Direct integration of 3D studio mode inside node preview elements for fluid viewport editing.
- Support for GLB and GLTF file uploads directly to the repository and canvas.
- Built-in HDRI environment lighting with 7 default 2K maps (Sunset, Studio, Night, Outdoor, etc.) for realistic rendering previews.
- Implemented vertex-based boundary heuristic scoring to automatically calculate front-facing camera coordinates for horizontal and vertical models.
- Added auto-framing 3/4 angled viewport camera configurations for project card thumbnail generation.
AI Texture Painting
- Implemented AI-assisted projection texturing directly onto loaded 3D meshes.
- Added stencil/brush reset view shortcuts to facilitate seam-free coordinate mapping.
- Resolved UV seam projection bugs that previously jumbled textures on complex mesh maps.
Collaborative Workspaces & Teams
- Implemented team membership authorization logic inside backend database sync wrappers (cloudGetProject, cloudUpsertProject, cloudRenameProject, cloudDeleteProject).
- Enabled multi-user read/write/delete sharing so collaborators can edit projects together inside a single workspace, while preserving original owner metadata.
Admin Dashboard & UI Polish
- Added Credit Config management panel with per-second model run rate configuration.
- Migrated account and pricing settings into overlay modals with glassmorphic backdrop blurs.
- Replaced all default browser confirm/alert dialogue boxes with custom, themed React modals and global toast notifications.
v0.3
Introduction of Project Templates, a publisher permission ecosystem, dashboard skeleton load states, and cache-prefetched tab switching.
Project Templates System
- Migrated template system to published_projects schema to support template versioning and data persistence.
- Added thumbnail file uploads and custom public file pickers in the project publishing modal.
- Added template validation checks for workspace import parameters.
Publisher Access Controls
- Introduced dedicated Library Tab and Publisher management interfaces to control project templates visibility and permission levels.
- Routed cloud filesystem uploads through publisher assets API.
Dashboard Performance
- Implemented dynamic interactive canvas skeleton card loading transitions to replace generic spinners.
- Prefetched template assets on mount for zero-latency, cache-served tab navigation.
- Added URL-based tab state persistence to preserve user location upon reload.
v0.2
Transitioned whiteboard into a robust infinite canvas with drawing overlays, shape tools, and generation indicators.
Infinite Canvas Tooling
- Implemented infinite canvas selection boundaries with outline handlers.
- Added whiteboard drawing, marker, and highlighter layers overlay rendering.
- Added custom vector shapes, emoji lookups, and rich media embedding directly onto nodes.
UX Improvements
- Fixed note text-editing cursor jumping by disabling active database sync hooks during typing.
- Added synthetic heartbeat progress bars for slow image and video generation queues.
v0.1
Launch of genvi node-based multimodal prompt-chaining platform, video editor, and multi-layered raster editor.
Node Studio
- Implemented node-based visual workflow system to connect text inputs, image generator, and video compiler models.
- Added BYOK (Bring Your Own Key) support so you can use your own AI provider credentials, encrypted with authenticated AES-256-GCM.
Video & Image Composers
- Added Video Composer timeline with multitrack supports, text layers, audio tracks, and resolution properties.
- Added Image Composer with layer nesting, adjustment parameters, opacity options, and custom raster brush controls.